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Author |
Thread Statistics | Show CCP posts - 1 post(s) |
Ferni Ka'Nviiou
Republic University Minmatar Republic
42
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Posted - 2014.12.14 01:11:19 -
[1] - Quote
What happens to the attributes of a ship when you eject from it?
Say the ship has 3 EM Shield Amps fitted and it's EM resist is now 60.5% (the base being 0, obviously). With Level V EM Shield Compensation the resist is now 70.5%. The ship also has a base signature of 60m, and I am in a C6 Wolf-Rayet WH. The signature radius is now 30, EM resist at 55.7%, and the Armor HP of my ship has been doubled.
In this hypothetical situation I have max skills, so say now I eject from this ship. What happens to all those attributes? Are my Skill modifiers removed from the attributes? Do the passive modules still affect the resists? Do system effects still modify the attributes?
Just a note: I'm not a new player, but I'm at a loss as to where I should ask this. |
Ferni Ka'Nviiou
Republic University Minmatar Republic
42
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Posted - 2014.12.14 01:19:59 -
[2] - Quote
Thanks for your help. |
Ferni Ka'Nviiou
Republic University Minmatar Republic
44
|
Posted - 2014.12.14 12:06:10 -
[3] - Quote
CCP Darwin wrote:Ferni Ka'Nviiou wrote:What happens to the attributes of a ship when you eject from it? Note that it is possible, in some instances, that your skills are increasing the structure, armor, or shield hit points in such a way that the ship will be destroyed should you eject. Now, I am aware that skills can be holding a ship together, but what say there were modules (such as Reinforced Bulkheads) which are keeping the ship from being destroyed, same thing? Modules offline when you eject? |
Ferni Ka'Nviiou
Republic University Minmatar Republic
44
|
Posted - 2014.12.14 23:35:39 -
[4] - Quote
Tatsuj Khan wrote:CCP Darwin wrote:Note that it is possible, in some instances, that your skills are increasing the structure, armor, or shield hit points in such a way the ship will be destroyed should you eject. Could you give an example of how that could happen? If modules auto-offline as some commenters suggested, ship destruction should not happen, no?
If the ship has taken more damage than there is base hitpoints, and HP modifiers are then removed, the ship will destroy itself. |
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